Today we’re bringing forward the poll questions for Tombs of Amascut, Old School’s highly anticipated third raid! We’re not quite ready to poll rewards just yet, but we’d like to get your seal of approval on the raid itself, so we can get stuck into developing it.
We also have two brand new quests we’d like to run past you!
The first is Beneath Cursed Sands, which will be the sequel to Contact! and will ultimately grant access to the Tombs of Amascut once completed. Should it pass the polls, we’ll be releasing this one sometime in April.
The second quest is Land of the Goblins, which we mentioned in December's Gielinor Gazette. It’s the next installment in the Cave Goblin questline, and should it pass the polls, we’re expecting to release it sometime in February.
Lastly, we’re looking at adding a little bit of extra spice to TzHaar-Ket-Rak's Challenge. Read on to find out more!
Long ago, the citizens of the Kharidian Desert lived prosperous and luxurious lives thanks to the benevolence of the Gods of the Menaphite Pantheon. However, that all changed when Amascut, the Goddess of Rebirth, was corrupted. Warped into the Devourer, she became intent on devouring every soul in existence.
Her brother, Icthlarin, along with her former High Priestesses have since been fighting tirelessly against Amascut, in a bid to negate her destructive efforts.
After years of plotting, Amascut has finally found a way to overcome the efforts of Icthlarin and his allies.
Deep within the desert, an ancient pharaoh called Osmumten lies buried. His tomb has long hidden a great power. It is this great power that Amascut seeks, and if she can lay her hands on it she will become unstoppable.
You must take the fight to Amascut before it's too late.
Let's dig in to what you need to know about the Tombs of Amascut:
Invocations will allow for customisable difficulty, which will also impact your loot potential!
On entering the Tombs of Amascut you will encounter four paths:
Defeat the four bosses to descend to the lower levels:
We'll discuss the rewards a bit later, but first let's talk about how you might access the Tombs of Amascut.
Should Tombs of Amascut be added to the game, as described in the blog? If this question passes, the rewards for the raid will be polled at a later date.
The Tombs of Amascut will be our most narratively-driven Raid yet, and no narrative is complete without a quest!
When Sophanem was beset by a series of plagues, the gates to the golden city of Menaphos quickly closed. The city has been locked down ever since, with no one allowed to leave or enter. However, rumours have escaped of strange happenings inside Menaphos and there are stories of citizens mysteriously disappearing.
These odd happenings need to be investigated, but few are willing to do so. Maisa, a spy from Al Kharid, has grown tired of inaction. She is determined to solve this mystery herself, but she won't be able to do it alone...
If Tombs of Amascut is added to the game, should Beneath Cursed Sands also be added? Beneath Cursed Sands is a Master-level quest which will advance the desert storyline. Completion of this quest will be required to access the Tombs of Amascut.
Upon helping to [redacted] during the Beneath Cursed Sands quest, [redacted] will reluctantly reward you with an enhanced version of Keris, the spear-like Keris Partisan.
In addition to its Stab attack styles, the Partisan will have a Crush attack style, which should prove useful during the Tombs of Amascut and against other beetle-like enemies, like the Kalphite Queen. As the Keris Partisan is a spear-like weapon, it acts differently from normal spears. The main difference of the Keris is its Aggressive attack style that allows players to focus their combat experience on Strength. Equipping the Partisan will require 70 Attack.
We'd like to try something slightly different with this weapon. The Partisan has a socket in which players can insert special jewels. These jewels are obtained as rare rewards from the Tombs of Amascut, and inserting these jewels into the Partisan will bestow different effects onto the weapon. You'll only be able to use one jewel at a time. These jewels will not be tradeable.
We're still considering how we'd like to reward players with these jewels. They could be unlocked as a random drop, or given upon a certain number of Raid completions, or as a reward for killing bosses using specific methods. We're also considering whether they should be permanent one-time unlocks, or whether they should have charges. Naturally this would effect the rarity of the drop. We'd love to hear your thoughts on how they should be implemented!
We think that the Partisan's upgrade system will allow for a strong sense of progression within the Raid itself, making it very useful in that encounter without encroaching on other gear elsewhere.
If Beneath Cursed Sands is added to the game, should completion of the quest award players with the Keris Partisan, as described in the blog? The Keris Partisan is a 70 Attack spear-like weapon that has an attack style that allows players to focus their combat experience on Strength.
This one might seem like it’s come out of nowhere, since the original Cave Goblin quest came out in 2007, just after the big backup that Old School is built upon. But after poking around in the files, we discovered that the majority of the work for this quest is already done! All that remains is to add a few missing parts and some tweaks to make it suitably Old School. After this (assuming it passes polling, of course) we can finally continue Zanik's story.
Land of the Goblins is an Experienced-level quest which advances the Dorgeshuun storyline.
Should Land of the Goblins be added to the game, as described in the blog? Land of the Goblins is an Experienced-level quest which advances the Dorgeshuun storyline.
Hopespear’s Will is a miniquest that was originally launched alongside Land of the Goblins. Like with Land of the Goblins, we’ve determined that we can extract the miniquest from our original 2007 backup. In this miniquest, you must help an old goblin spirit return the remains of his successors to the lost goblin homeland.
If Land of the Goblins is added to the game, should Hopespear’s Will also be added, as described in the blog? Hopespear’s Will is a miniquest where you must help an old goblin spirit return the remains of his successors to the lost goblin homeland.
So you've managed to defeat six JalTok-Jads and at this point you’re wondering what else TzHaar-Ket-Rak could possibly have in store. How about an endurance test where you're pitted against an infinite number of JalTok-Jads until you perish?
We really do mean infinite – every time one dies, another one takes its place, forever. Each freshly spawned JalTok-Jad will be on the same attack cycle, meaning they can continue going round in circles and attacking continuously. It would be possible to unlock this fiendish challenge after finishing the six previous challenges set by TzHaar-Ket-Rak.
The final challenge rewards TokKul based on how many JalTok-Jads you manage to defeat, with personal and global statistics being added to the scoreboard next to TzHaar-Ket-Rak.
Should TzHaar-Ket-Rak's Final Challenge be added to the game, as described in the blog? The final challenge is an endurance test where you're pitted against an infinite number of J