Here are the rewards we would like to offer with Last Man Standing. These will be members only. Please note that we aim to release passed poll rewards as soon as possible. This may mean that not all of the rewards that pass will be released on the launch day.
Deadman Cosmetic Armour
In Deadman, there is a set of armour that players can purchase for blood money. Unfortunately because the armour was underwhelming and blood money could be farmed, the equipment was pretty useless. What we would like to do is remove the stats from the armour and bring in the 3 items (top, bottom, cape) as cosmetics for the Last Man Standing Reward Shop.
Under 20 Wilderness, there are certain untradeable items that instead of being lost on death, stay with the player as a broken version. In order to fix the broken version, the item needs to be taken to Perdu, an NPC who will repair these objects for a fee.
In order to increase the usage of these items across more of the Wilderness, we propose the following:
Players will be able to purchase a consumable scroll from the Last Man Standing Reward Shop. When taken to Perdu, he will offer to enchant one of the items he would normally repair for a fee. This enchantment will enable the player to take that item above 20 Wilderness and have it not destroyed on death. Should the player die within the Wilderness, the item will lose the enchantment. This will occur even with is a PvM death. If the player is PKed while using these items, 75% of the fee will be dropped to the floor as coins for the PKer.
Instead of being destroyed on death, the enchanted item will appear in its broken form as it would as if it was under 20 Wilderness, meaning that players can return to Perdu to repair it.
Each scroll will be tradeable, would enchant one item, and the enchantment would last until the player dies with the item.
This is to widen the variety of items used in the whole of the Wilderness and increase the risk to players. Because players will no longer have to go get these items again with an annoying grind (Defender, Void etc.), you're more likely to see them appear in PvP.
The cost of the enchantment is subject to balancing and testing.
For many years Castle Wars have offered the 3 God Halos as rewards. What about the other gods? Armadyl, Bandos, Seren, Zaros and Brassica have been underrepresented in the headwear department! As a result, we would like to offer 5 brand new halos as rewards. These will have the same stats as the existing halos, but will allow you to support the God of your choosing.
For a long time now OldSchool has had the Event RPG, and more recently received the Ham Joint in the Treasure Trails Expansion. We would like to add another weapon to this list, but one more thematically aligned with the regular weapons of OldSchool. This weapon will attack every 3 cycles, be one handed, and have no stats.
Guthixian Icon/Staff of Balance
In early 2018, players were given the ability to add a Saradomin's Light to a Staff of the Dead, offering a little variety as well as a high level magic weapon that could cast Saradomin Strike. But what about Guthix?
With this reward, players will be able to take a Guthixian Icon to Juna, who will infuse it into a Staff of the Dead, creating the Staff of Balance.
The Staff of Balance will carry the same stats as both the Staff of Light and Staff of the Dead, whilst also being allowed to cast/autocast Claws of Guthix.
Combat XP Rewards
Similar to how it works in Pest Control, we would like to offer points for XP rewards for LMS points won inside the minigame. Players would be able to exchange the points at the store in combat skills that are above 25. The XP rates for doing so would not be as good as what Pest Control currently offers.
Similar to Barbarian Assault, we would like to offer the ability to exchange a number of points in order to roll on the generic loot table. The table includes a number of alchable items, useful materials and supplies. The exchange system for LMS will not include a pet.