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Last Man Standing Rewards Poll Blog

Last Man Standing Rewards Poll Blog
 

On May 13th we put out a development blog regarding the state of PvP in OldSchool that also discussed the Last Man Standing revamp.

There are rewards for any minigame that players invest their time into, and Last Man Standing should be no exception. It should be something that makes players want to invest their time into but is also useful outside of the minigame.

This blog will list out the Reward system and the polled rewards for LMS. We plan to run the poll from Friday August 16th to Wednesday August 21st.

Reward System

We’ve previously stated that the plan for High Stakes and Competitive games was for players to receive 5 points for taking part, 10 points per kill and an additional 30, 20, or 10 points for placing first, second and third.

We’ve subsequently had some concerns about these proposals, specifically about them being boostable/botted. As a result, we are proposing the following new points system for your feedback:
  • 0 points for players placing between 20th and 24th
  • 1 point for players placing between 10th and 19th
  • 2 points for players placing between 5th and 9th
  • 3 points for players placing 3rd and 4th
  • 4 points for placing 2nd
  • 5 points for placing 1st

There will also be bonus points available based on the number of kills in a single game.
  • 1 bonus point for any player who gets 3 kills in a game
  • 2 bonus points for any player that gets 5 or more kills in a game

The bonus points do not stack with each-other. At the end of the round the player will be awarded the points based on their finishing position and the additional bonus points if they are eligible. Please note, with this new system you will not be eligible for any points unless you are in the game for a minimum of 30 seconds.

Rewards



Here are the rewards we would like to offer with Last Man Standing. These will be members only. Please note that we aim to release passed poll rewards as soon as possible. This may mean that not all of the rewards that pass will be released on the launch day.

Deadman Cosmetic Armour

In Deadman, there is a set of armour that players can purchase for blood money. Unfortunately because the armour was underwhelming and blood money could be farmed, the equipment was pretty useless. What we would like to do is remove the stats from the armour and bring in the 3 items (top, bottom, cape) as cosmetics for the Last Man Standing Reward Shop.

Poll Question #1
Should the LMS Reward shop offer a deadman cosmetic armour as described in the blog? This armour set will include the top, bottoms, and cape and will have no stats.


Trouver Parchment

Under 20 Wilderness, there are certain untradeable items that instead of being lost on death, stay with the player as a broken version. In order to fix the broken version, the item needs to be taken to Perdu, an NPC who will repair these objects for a fee.

In order to increase the usage of these items across more of the Wilderness, we propose the following:

Players will be able to purchase a consumable scroll from the Last Man Standing Reward Shop. When taken to Perdu, he will offer to enchant one of the items he would normally repair for a fee. This enchantment will enable the player to take that item above 20 Wilderness and have it not destroyed on death. Should the player die within the Wilderness, the item will lose the enchantment. This will occur even with is a PvM death. If the player is PKed while using these items, 75% of the fee will be dropped to the floor as coins for the PKer.

Instead of being destroyed on death, the enchanted item will appear in its broken form as it would as if it was under 20 Wilderness, meaning that players can return to Perdu to repair it.

Each scroll will be tradeable, would enchant one item, and the enchantment would last until the player dies with the item.

This is to widen the variety of items used in the whole of the Wilderness and increase the risk to players. Because players will no longer have to go get these items again with an annoying grind (Defender, Void etc.), you're more likely to see them appear in PvP.

The cost of the enchantment is subject to balancing and testing.

Poll Question #2
Should the LMS Reward shop offer trouver parchment as described in the blog?


Halos

For many years Castle Wars have offered the 3 God Halos as rewards. What about the other gods? Armadyl, Bandos, Seren, Zaros and Brassica have been underrepresented in the headwear department! As a result, we would like to offer 5 brand new halos as rewards. These will have the same stats as the existing halos, but will allow you to support the God of your choosing.

Poll Question #3
Should the LMS Reward shop offer the Armadyl Halo as described in the blog?

Poll Question #4
Should the LMS Reward shop offer the Bandos Halo as described in the blog?

Poll Question #5
Should the LMS Reward shop offer the Seren Halo as described in the blog?

Poll Question #6
Should the LMS Reward shop offer the Ancient Halo as described in the blog?

Poll Question #7
Should the LMS Reward shop offer the Brassica Halo as described in the blog?

3 Speed 1-Handed Weapon

For a long time now OldSchool has had the Event RPG, and more recently received the Ham Joint in the Treasure Trails Expansion. We would like to add another weapon to this list, but one more thematically aligned with the regular weapons of OldSchool. This weapon will attack every 3 cycles, be one handed, and have no stats.

Poll Question #8
Should the LMS Reward shop offer a 3 Speed 1-Handed Weapon as described in the blog? This item will have no stats.



Guthixian Icon/Staff of Balance

In early 2018, players were given the ability to add a Saradomin's Light to a Staff of the Dead, offering a little variety as well as a high level magic weapon that could cast Saradomin Strike. But what about Guthix?

With this reward, players will be able to take a Guthixian Icon to Juna, who will infuse it into a Staff of the Dead, creating the Staff of Balance.

The Staff of Balance will carry the same stats as both the Staff of Light and Staff of the Dead, whilst also being allowed to cast/autocast Claws of Guthix.

Poll Question #9
Should the LMS Reward shop offer a Guthixian Icon as described in the blog? This icon, when given to Juna, will allow the player to get it infused to the Staff of the Dead creating the Staff of Balance.



Combat XP Rewards

Similar to how it works in Pest Control, we would like to offer points for XP rewards for LMS points won inside the minigame. Players would be able to exchange the points at the store in combat skills that are above 25. The XP rates for doing so would not be as good as what Pest Control currently offers.

Poll Question #10
Should the LMS Reward shop offer combat XP Rewards as described in the blog? These will be similar to the Combat XP rewards from Pest Control but offer sightly less XP.

Points Exchange

Similar to Barbarian Assault, we would like to offer the ability to exchange a number of points in order to roll on the generic loot table. The table includes a number of alchable items, useful materials and supplies. The exchange system for LMS will not include a pet.

Poll Question #11
Should the LMS Reward shop offer the ability to exchange points, similar to the Barbarian Assault point exchange system, as described in the blog? The points exchange will give the player a roll on the generic loot table that includes alchables, useful materials, and supplies.

You will notice that we have removed Negative XP Lamps, Bolas, and the Staff of Paralysis that was pitched in previous reward design blogs. Due to player feedback, we have decided to remove them and potentially revisit them in the future. We want to thank everyone that was involved in providing us feedback and reward suggestions. Let us know what you think about the polled rewards in the usual channels listed down below. Pending feedback, we will look to poll them from Friday August 16th until Wednesday August 21st.

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