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Runescape Old School Necromancy Teleport Tablets

This week in Old School we've made some small changes to Great Kourend, adding in various training spots and NPCs, Zooknock has devised a way for you to relive your Monkey Madness II experience and necromancers can now create teleport tablets!

Necromancy teleport tablets

It is now possible to create necromancy teleport tablets in the Arceuus area within Great Kourend. Head to the building shown below, in which you can find a lectern used to create necromancy teleport tablets.

In order to create necromancy teleport tablets you must have the Magic level to cast the spell, the runes for the spell as well as a dark essence block. You must also be on the necromancy spellbook.

The teleport tablets you create are tradeable and, as with all other teleport tablets in game, necromancy teleport tablets are usable regardless of which spellbook you are on. In addition to this, no Arceuus favour is required to use the teleport tablets.

Changes to Great Kourend

Following feedback from the community we have taken the first steps to bring a little more life to Great Kourend. Throughout the city you can now find mines, scattered trees, fishing spots and various monsters you might expect to find roaming around RuneScape.

On top of these additions, a few new shopkeepers have shown up in different parts of the city. If you have 20% favour in the relevant house, you can now grab weapons and armour from Shayzien, staves and runes from Arceuus and food from Piscarilius!

Repeatable Monkey Madness II boss battle

Monkey Madness II spoilers below

Monkey Madness II features one of the most challenging quest bosses in Old School RuneScape: Glough. To get through the three stages of this fight is something to remember, and now you can relive the experience.

With the help of Dom Onion, Zooknook has devised a way to send you back to that fight. Players who have completed Monkey Madness II can now talk to Zooknook, located in a house just north of the gnomeball field in the gnome stronghold, to fight Glough once more.

All of your battles with Glough are timed, letting you know just how quickly you were able to take him down. If you happen to die during a return trip to Glough, you will not lose your items.

Demonic gorilla changes

Following player feedback, a few changes have been made to Demonic gorillas.

A large single way area has been added around the center of the cavern.

Loot broadcasts are now sent for killing Demonic gorillas in the multicombat area.

The attack which triggers a Demonic gorilla to change prayer is no longer blocked.

The hunting behaviour has been tweaked to prevent the gorillas from switching to you as you run by other players in the middle of fighting.

The maximum distance they can travel from their spawn has been increased substantially.

Kills of Demonic and Tortured gorillas are now tracked. This information can be accessed via Nieve’s gravestone outside of the crash site.

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