Theatre of Blood Rewards: Tournament World
Last Thursday we launched two Tournament worlds which allow you to access the weapons and armours proposed in the Theatre of Blood Dev Blog. If you haven't already, head to worlds 108 and 109 to try out the weapons yourself! More detail can be found in last week's news post.
We've been closely monitoring your feedback since then and have some adjustments we'd like to make based on what we've seen. We're aiming to get these added to the Tournament world in the next few days, giving you have plenty of opportunity to test them out further before the poll goes live in-game! As soon as the updated rewards are live we will send an in-game broadcast message, alongside updating this post and tweeting about it the official Old School RuneScape Twitter.
If further changes and tweaks to the rewards are required, they will be contained within this post until the poll goes live in-game. Once the poll is live, finalising the rewards being offered, the initial Theatre of Blood Dev Blog will be updated. This will be highlighted via a changelog that will be added to the start of the post.
We saw many of you weren't happy about the name of the Infernal defender, so we've changed it to the Avernic defender. We've added a new story to go along with it too! In addition to this, we want to increase the stats slightly so that it's accuracy and defensive stats are +3 higher than originally proposed.
If a player dies below level 20 Wilderness with the Avernic defender, it will revert to a broken Dragon defender which can be repaired for 40,000 coins by using the item on Perdu. The player that gets the kill would be awarded the Avernic hilt alongside the 40,000 the Dragon defender, in addition to the normal loot their opponent would drop.
During the Second Age, Avernic weaponry was common amongst the forces of the Empty Lord. These weapons, crafted by Avernic smiths in the liquid fires of Infernus, were some of the most powerful around.
Today, Avernic weapons are incredibly rare, the secrets behind their creation having long since been lost. Lady Verzik's Avernic Defender is one of the few to still remain and is a relic her time in the service of the Empty Lord.
The Avernic defender is an upgraded version of the Dragon defender, requiring 70 Attack and 70 Defence to equip. Due to its age, the full defender has been destroyed, leaving behind only the hilt. To create the Avernic defender, you must combine the Avernic hilt with a Dragon defender. The Avernic hilt is tradeable, but once combined with a Dragon defender the Avernic defender is untradeable. You can dismantle the Avernic defender to retrieve the Dragon defender that was used, but the Avernic hilt is destroyed in the process.
Much of what we saw regarding the Sanguinesti staff was that it's cost was too high for the amount it healed. We're opting to reduce the cost to 3 Blood runes per cast, and increase the chance of the healing effect occurring to a 1/6 chance.
The Sanguinesti staff is a new tradeable Magic weapon requiring 75 Magic to wield. It is identical in terms of stats and damage to that of the Trident of the swamp, with the added effect that it has a 1/6 chance to heal you for 50% of the damage dealt when attacking an NPC. It is charged with Blood runes and uses 3 runes per cast. The staff does not degrade.
The Ghrazi rapier is a non-degradable alternative to the Abyssal tentacle, offering a slight increase in overall dps. It is the best Strength training weapon in most circumstances, as well as being superior to other stab weapons, due to the fact it is one-handed. However, we'd like to make some minor changes to make it just that little bit more powerful by increasing the Stab bonus to +94 and the Melee Strength to +89.
The Ghrazi rapier is a new tradeable stab weapon that requires 75 Attack to wield. It is not charged and does not degrade. The attack speed of the rapier is the same as the Abyssal tentacle.